Find your flow.
Compare A / Original and B / Responsive on the same coastal course. Try the slalom, hold a drift through the bottom bend, then take a ramp or cliff jump.
Tap Gas once to keep accelerating. Slide the steering rail left or right. Small movements make gentle corrections; the ends give full steering. In B, steer and hold Drift above 7 m/s; steer into the turn to tighten it, countersteer to widen it, then release Drift for a quick, smooth return to grip. Brake overrides Gas.
02 / Leave the groundLeft lane: an 8 m ramp. Right lane: a 10 m level cliff. Your actual takeoff velocity sets the flight. Use Boost menu for six-direction bursts or Jump + forward. Midair boosts add thrust; ordinary steering does not change flight.
03 / Test contactNudge another buggy on the center straight. Hard impacts reduce integrity. Recovery repairs your vehicle and gives brief contact protection.
A/B changes the ground handling only. Both use the improved touch rail. Keep the same camera and playback speed for a fair comparison. Tap your A/B badge or Compare / Pause to switch and repeat an approach. Planning stops everyone.
Test these controls on Dreadnought Coast → Rally Command Student LibraryKeyboard: P1 W/A/D, S or Space brake, Shift drift. P2 arrows, Down brake, Enter drift. P1 boost: V forward, C backward, Q/E sides, R/F up/down, Z jump + forward. Escape pauses everyone. Every driver has a touch Boost menu.